Spell assembly rework
Modifier slots now show their real cost before you commit. Sigil tooltips rewritten and the crafting panel condensed to one screen.
Arcane Atelier



An anime RPG on Roblox where you modularly create spells. This site is the wiki, the guide and the devlog. Everything you need to play, in one place.
Arcane Atelier is an anime RPG on Roblox, inspired by Witch Hat Atelier, where spells are built from parts rather than picked from a list. The systems are deep and the art direction is soft, painted and uncommon on the platform.
Because of that, players need somewhere to read. This site carries the full wiki, spell references, region guides and every update we ship, written plainly and laid out to be read on a phone.
Six sections, opened one at a time. Hover or tap a row to see what is inside it.
How spells are assembled from parts: sigils, forms, modifiers and the cost of each. Quick casting versus hidden casting, and when the risk of being seen is worth it.
Sigils · forms · modifiersSpire Caps, Knights of Vanelona, Draped Brims, the Treasure Guild and the bandit crews. What each side wants from you, how standing is earned, and what it locks behind it.
Standing · paths · loyaltyThe capital built on top of itself and the city grown inside a tree. Level ranges, safe routes, vendors and the fastest way between the two hubs.
Hubs · routes · vendorsHow infection jumps from host to host, what a mutated beast looks like at each stage, the tells worth reading, and why fire is the only thing that reliably ends it.
Infection · beasts · countersReagents, brews, tools and cosmetics. Where they come from, what they combine into, and what is not worth your time.
Reagents · brews · toolsThe Nameless landmarks and how each Trial plays on either side of the divide. Recommended level, the tool you are given, and what completing it unlocks.
Landmarks · bosses · rewards



Every patch is written up here as it ships, so you can see what moved without digging through Discord.
Modifier slots now show their real cost before you commit. Sigil tooltips rewritten and the crafting panel condensed to one screen.
New sky and cloud work across the capital and the river road, with softer shadows on the village rooftops.
Every enemy in the starting valley now has documented resistances and drop rates, and the wiki bestiary is live with them.
Foliage batching and draw-distance settings added, aimed at phones and older laptops.
We are not taking on testers right now. When we are, it will be announced in the Discord and posted here first.
Estimated December. It is a real target rather than a promise. If it moves, it is announced in the Discord and updated here the same day.
Testers are not needed right now. Closed testing is Phase 03, and sign-ups open in the Discord first.
No. Arcane Atelier is free to play on Roblox.
It takes its inspiration from Witch Hat Atelier. The world, systems and art are our own.
Yes. It is written and maintained by the development team, so it matches the build rather than trailing behind it.

Announcements, patch notes, test windows and the answers to most questions live in the Discord. The wiki is where they get written down properly.